Overview
The upgrade system allows players to enhance the attributes of their in-game items such as weapons, armors, and accessories. The system uses a modal window interface where players can choose which slot and attribute they wish to upgrade.
How It Works
- Command Activation: The system is activated through a command, !item.
- Points Requirement: Players need points to upgrade an item. Points are earned automatically upon defeating any monster and are displayed in the modal window.
- Slot Selection: Players first choose the item slot they want to upgrade (e.g., Weapon, Armor, Helmet, etc.).
- Attribute Selection: Depending on the item in the chosen slot, players then select the attribute they want to upgrade (e.g., Attack, Defense, Armor, etc.).
- Upgrade Execution: A random chance determines if the upgrade is successful based on a predefined success rate for each attribute.
Upgradable Attributes
- Attack: Increases the attack value.
- Defense: Increases the defense value.
- Extra Defense: Further boosts the defense.
- Armor: Increases armor rating.
- Hit Chance: Increases the probability of landing a hit.
- Shoot Range: Extends the shooting range.
- Imbuement Slot: Adds an extra imbuement slot.
- Wand Damage: Specifically for wands, increases the damage.
Upgradable Attributes and Success Chances
Attribute Name |
Value |
Success Chance (%) |
Points Required |
Attack |
5 |
70 |
2000 |
Defense |
5 |
70 |
2000 |
Extra Defense |
5 |
70 |
2000 |
Armor |
5 |
70 |
2000 |
Hit Chance |
3 |
50 |
3000 |
Shoot Range |
1 |
50 |
3000 |
Imbuement Slot |
1 |
50 |
3000 |
Wand Damage |
100 |
50 |
3000 |
Effects
- Success: If the upgrade is successful, a positive magic effect is shown.
- Failure: If the upgrade fails, a negative magic effect is shown.
|
|